RDM:


Swap HQ staff and uggy if applicable. Need +2 legs, a better back/waist, eradico mitts, novio (lol), witchstone, artemis medal, +1/2 AF3 hat. Also mangina staves.


Lolmdt. A rather gimp set as I've never really had to use it. I don't know if hexerei is better than lamia +1 back, but I have both. Need merman's earrings x2, resolute belt, coral visor +1, greaves +1, and maybe body and legs +1. Funny note, it took me like 3 months to find a kebbie lol.

Idle, omg a decent set! Body is Pluviale, if that wasn't obvious. All I really need here is serpentes boots (which I'll get soon), an augmented dark ring and some PDT earrings. That and Goliard Trews or Crimson legs, whichever.
Other RDM sets include:
Enhancing (really just duelist hands + warlock legs)
SS, capped at 380.
Full enfeeb set, warlock body/dchap/torque/macc/int gear.
A melee set with lolkogglemander, lol.
PDT set, which is basically just idle with darksteel harness and cap +1. Need a big upgrade.
BLU:

Crap. Need orc helm or something else, ire torque (+1), triumph/vulcan earrings, +1AF body, heafoc mitts, stirgoi/+6 rings (or another +5 >_>), Mavi +1/2 legs (I will get those soon, didn't bother getting anything else before then). Also better swords, see TP.



TP build. Swords are a big problem. I generally use hannibal/koggle in Abby since I have temps/ISL/atmas, outside I use koggle/demon slayer. I'm working on a DEX shamshir, and there are some nice new 85-90 swords out, so I may just get those. I HATE magian trials.... Anyway, also need Mavi head +2, some better neck, brutal/suppa/attk+6 earring, dusk+1/homam hands, toreador/rajas ring, cuch mantle, velo/bullwhip/goading belt, mavi +2 legs. (I actually just got homam feet, so pretend those are there).
Other builds include:
Sanguine Blade, STR/MAB/INT
Idle melee build, just puts on serp hands and nodowa.
Magic fruit build, MND/potency, with and without staff
Macc build for 1k needles, MP drainkiss etc.
Head Butt build (haste/blu skill/macc/acc)
I'm redoing my macroes so that each spell now has a separate casting build, so that way I can stack up modifiers depending on the spell.
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